H Position
A side-by-side relationship of partners wherein both progress in the same direction, forward and backward. H Position is distinguished from B and D Positions only by the handhold. The man may be on either side of the team without the…
Half Dayney
A Half Turn Jump from a LOB take-off, counterclockwise rotation, and the option of a left (l) toeplant to RIF landing or a right (r) toe-plant to a LOF landing. Can also be done from a ROB take-off, clockwise rotation,…
Half Flip
A Half Turn Jump from a LIB take-off with a right (r) toe-plant, counterclockwise rotation, and the option of a left (l) toe-plant to RIF landing or a right (r) toe-plant to a LOF landing. Can also be done from…
Half Loop
A Half Turn Jump from a ROB take-off, counterclockwise rotation, and the option of a left (l) toeplant to RIF landing or a right (r) toe-plant to a LOF landing. Can also be done from a LOB take-off, clockwise rotation,…
Half Lutz
A Half Turn Jump from a LOB take-off with a right (r) toe-plant, counterclockwise rotation, and the option of a left (l) toe-plant to RIF landing or a right (r) toeplant to a LOF landing. Can also be done from…
Half Mapes
A Half Turn Jump from a ROB take-off with a left (l) toe-plant, counterclockwise rotation, and the option of a left (l) toe-plant to RIF landing or a right (r) toe-plant to a LOF landing. Can also be done from…
Half Salchow
A Half Turn Jump from a LIB take-off, counterclockwise rotation, and the option of a left (l) toeplant to RIF landing or a right (r) toe-plant to a LOF landing. Can also be done from a RIB take-off, clockwise rotation,and…
Half Toe Walley
A Half Turn Jump from a RIB take-off with a left (l) toe-plant, counterclockwise rotation, and the option of a left (l) toe-plant to RIF landing or a right (r) toeplant to a LOF landing. Can also be done from…
Half Turn Jump
A jump employing 180 degrees of rotation (1/2 turn in the air).
Heel Spin
A pivot spin variation in which the toe wheels are lifted off the floor and the heel wheels pivot at the center of the spinning circle.
Heel-and-Toe
A combination of an IB on one skate and an IF on the other skate with the front wheels of the IF edge and the rear wheels of the IB edge sliding.
Height
The highest point the body travels above the skating surface during the flight of a jump. The apex of a jump.
Held
Employed for longer than one beat of music. See Choctaw, Mohawk, Three, and Turn.
High Wrap
The body position during the flight of a jump in which the legs are crossed and the free foot rises above the employed knee.
Hitching
An incorrect movement of the employed skate which involves skidding the leading wheel in order to assist a take-off, execute a turn, or conform to a designated pattern.
Hold
The relationship of man and woman to each other in partnership without regard to method of hand contact. For dance definitions of each hold, see A Position, B Position, C Position, D Position, E Position, F Position, G Position, and…
Hook
A term used to describe the action of the employed skate during the take-off and/or landing of a jump which resembles the shape of a “J”. The tracing skate creates a sharp half-arc at the beginning or the ending of…
Hooked Edge
An abruptly deepened curve.
Hop
A jump, without rotation, which involves a toe-plant on the take-off and/or landing.
Hyper-extension
The over-straightening of a flexed limb.